Learn how GRAVITY turns software onboarding into a Tomb Raider-style adventure. Use "Survival Instincts" to master complex apps and accelerate employee productivity.

In the game world of Tomb Raider, Lara Croft doesn’t just walk into a cavern and instantly knows how to solve a thousand-year-old puzzle. She survives through a mix of intuition, specialized tools, and "Survival Instincts"; the in-game mechanic that highlights exactly where she needs to go when the environment gets overwhelming.
For a new employee, entering a complex corporate tech stack (like Salesforce, SAP, or a custom CRM) can feel a lot like Lara’s first day on the island of Yamatai: confusing, high-stakes, and full of hidden traps.
This is where GRAVITY comes in. If your software ecosystem is the ancient, treacherous tomb, GRAVITY is the ultimate survival guide. Here is how the world of Lara Croft relates to the future of Digital Onboarding.
In recent Tomb Raider games, players can trigger "Survival Instinct," which glows objects of interest in gold and marks the path forward. Without it, you’re just staring at a wall of rocks; with it, you see the ledge you need to climb or the button to press.

The GRAVITY Relation: GRAVITY’s In-App Guidance acts as a real-time "Survival Instinct" for your software. Instead of a new hire staring at a complex dashboard wondering where to click, GRAVITY overlays "Callouts" and "Tooltips" directly onto the interface. It highlights the next step in the workflow, ensuring the user never feels lost in the digital jungle.
Lara doesn’t learn to use her climbing axe by sitting through a three-hour PowerPoint presentation in London. She learns by swinging it. She acquires skills "in the flow" of her adventure.

The GRAVITY Relation: Traditional onboarding often relies on "classroom" training that employees forget the moment they sit at their desks. GRAVITY enables Performance Support, allowing users to learn while they work. By providing interactive walkthroughs inside the actual application, GRAVITY ensures that "learning" and "doing" happen at the exact same time.
As Lara progresses, she upgrades her gear. She doesn’t need a grenade launcher to solve a stealth puzzle, and she doesn’t need a bow and arrow to open a reinforced door. She uses the right tool for specific challenges.

The GRAVITY Relation: Every employee has a different "mission." A sales rep needs different software skills than a customer support agent. GRAVITY’s Audience Targeting allows companies to create personalized onboarding journeys. It delivers role-specific content, so users only see the "gear" (features and instructions) they actually need to succeed in their specific job.
The most satisfying part of Tomb Raider is watching Lara transform from a hesitant explorer into a confident master of her environment. In business, we call this "Time-to-Value", the speed at which a new hire becomes fully productive.

The GRAVITY Relation: By reducing the "friction" of learning new software, GRAVITY cuts down onboarding time by up to 90%. It turns "Novice" employees into "Survivors" (expert users) faster than traditional methods, ensuring they spend less time asking for help and more time "finding the treasure", aka, hitting their KPIs.
Lara often finds maps that reveal hidden secrets she might have missed. For a manager, knowing where your "explorers" are getting stuck is the only way to help them.

The GRAVITY Relation: GRAVITY’s Telemetry and Analytics give leadership a "map" of the user experience. You can see exactly where employees are dropping off or which features are causing frustration. This data-driven insight allows you to "patch" your onboarding process in real-time, ensuring no one gets left behind in a dark corner of the software.
The ruins of an ancient civilization are meant to be difficult to navigate; your company’s software shouldn't be.
Just as Lara Croft relies on her instincts and tools to conquer the impossible, your team needs a Digital Adoption Platform to navigate the modern workplace. With GRAVITY, you aren't just giving your employees a map; you’re giving them the skills to conquer the digital world, one click at a time.